apply DBE model with pixel math

hoxca

Member
Hello, I've naively tried to apply a DBE generated model with pixel and notice that the result differ from the dbe process output (non normalised).

For a model substraction, i was expecting a pixelmath formula of this kind
IMG - Model + med(Model)

And for a division
IMG * mean(Model)/Model

But the result is different from the DBE process application.
Can somebody has some insight on this, to figure out the underlying operation done by the DBE process on execution ?
 
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